Ten gesture drawing exercises used in real art schools and animation studios — line of action, force lines, C/S/I curves, mannequin construction, blind contour and more.
If you've already read what gesture drawing is, you know it's about capturing movement, not detail. This is the practical follow-up — ten drills you can drop into a 15-minute session today.
All of them work with reference photos from Line of Action, Quickposes, or any folder you point DrawGestures at.
Plug this into DrawGestures and you're done thinking:
| Block | Exercise | Time |
|---|---|---|
| 1 | Line of action only | 30s × 5 |
| 2 | Two-line gesture (head + LoA) | 30s × 5 |
| 3 | C/S/I rhythm | 2 min × 3 |
| 4 | Three-shape mannequin | 2 min × 2 |
| 5 | Same pose × 5 | 30s × 5 |
About 20 minutes — balanced between speed and structure.